![]() ![]() Diablo 4 kicked down the door to my imagination and now lives there rent-free, complete with the obligatory contingent of skulls and gargoyles. The game’s imposing art style bores into your skull with the inexorable regularity of a jackhammer. ![]() Rather, you step into the role of a character who is, despite their role as protagonist, undeniably limited and mortal. The game’s plot, art style, and mechanics all skillfully converge on a single point: the conflict between dark and light, and the poor humans who get caught up in the cosmic mess. To announce directly that Diablo 4 will be released on PC, PS5 and Xbox Scarlet, 2 consoles that no one owns yet, would probably discourage some players.Diablo 4’s commitment to the gothic is far more than purely superficial. They have no reason to deprive themselves of customers who will not have acquired the new consoles in all cases. Activision Blizzard probably doesn't care that someone buys a PS4 version, or a PS5 version of their game, it may even suit them to sell on old platforms since it can lead to multiple sales when the player makes the transition to a modern platform. Then, each time there is a change of console generation, there is a more or less long period where non-exclusive games are released on both the old and the new generation of consoles. First of all, unless you're Sony or Microsoft, almost no one has started announcing games on future consoles, even when studios are already working on porting their games to them. However, in practice, this is not the case. If we limit ourselves to that, it might indeed seem strange to release the game on the previous generation of consoles in 3 to 4 years and more. As you may know, the PS5 and Xbox Scarlet, the Next-Gent consoles, are expected to be released around the end of 2020. One argument we have often encountered in favour of a quick release of Diablo 4 (1 to 2 years), is the fact that it mentions a release on PS4 as well as on Xbox One. ![]()
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